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I know, it's been an entire week, and you are probably ready for another version of OpenShot! Well, you win, because today I am proud to announce version 1.4.2 has been released! This version addresses many locale and translation-related bugs, and contains the following highlights:

  • Fixed many critical locale-related bugs
  • Fixed reversed clips, for accurate IN and OUT points
  • Updated translations & fixed missing translations
  • Improved help manual (now supports Yelp version 3)
  • Fixed h.264 exporting for non-English languages
  • Full details available on LaunchPad

I do not expect to make a release of OpenShot every single week, but this version solves many critical locale-related bugs, and I felt it was very important we address them quickly. I hope everyone enjoys the new version!



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I am proud to announce that OpenShot 1.4.1 has been released! This was originally going to be a quick and simple bug fix release, but instead, has grown into a more full-featured release. This has been a very busy month for OpenShot, with a trip to SCALE 10x, a couple presentations, and now a new release! My head is still spinning, but enough about that... lets get down to business.

Our goal for OpenShot has always been to create the most complete, simple, and flexible video editor available on Linux. This release takes another step towards that lofty goal, and is the best version of OpenShot created yet! Also, I want to say "Thank You" to all the people who make this project possible: Olivier Girard, Andy Finch, Maƫl Lavault, all the bug reporters, translators, packagers, users, and fans!

Highlights of 1.4.1:
  • New 3D animation (wireframe text)
  • New Titles (gold)
  • New Effects (fish eye)
  • New Animation Presets
  • Support for Blender 2.6.X
  • Localization fixes (seg faults, audio volume, rotation effect)
  • UI bugs (disappearing icons using some GTK themes)
  • Improved Help Manual
  • Improved Title UI (interactive font list)
  • Improved Precision (clip length, default image length)
  • Tons of bug fixes! (view all bug reports)

Please help us spread the word about OpenShot: Facebook, Twitter, Blogs, Articles, or however you can. With your help, we can hopefully reach more users, more schools, more kids, more businesses, and grow OpenShot into the biggest and best video editing community on Linux! Thanks for your support.

Don't forget to follow us on Facebook or Twitter, if you want the latest OpenShot news & developments!



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I am officially back from SCALE 10x (Southern California Linux Expo), and I have a few photos and experiences to share with everyone. We (myself and a few co-workers) arrived on Thursday (Jan 19th) at the Hilton LAX in Los Angeles. We spent most of Friday in PostgreSQL training (unrelated to OpenShot, but really awesome). Andy Finch arrived Friday afternoon (from London), and we finally got to meet in person, for the first time. Andy is a great guy, and it was awesome to hang out with him and talk OpenShot! We spent the rest of Friday setting up our booth, and enjoyed a few $7 beers (that got expensive quick)!

On Saturday (Jan 21st), the expo floor opened at 10 AM, and we got to work. Andy and I worked the booth and got to meet tons of OpenShot fans, introduced it to some people that had never heard of it, and met a few Hollywood post-production professionals (which was really cool). At 3 PM, I made my way into the largest room at SCALE (the la Jolla room), and setup for my presentation, "Create Stunning Videos with OpenShot!" The presentation was streamed live, but apparently we overloaded the servers, and the stream buffered continuously... so most people were not able to watch the entire presentation. Hopefully, I'll be able to edit a full version, with all my tutorial videos included, and make that available on YouTube soon. After the presentation, I was interviewed (and recorded) by Suite 500 Inc, which was a first for me =). Later on, at 6 PM, I gave my 2nd presentation to "The Next Generation", a youth conference that SCALE was also running. This presentation was targeted at kids, and was much shorter.

On Saturday night, we attended "Game Night" at SCALE, enjoyed some android cookies and ice cream sandwiches (from Google), the history of Nintendo (which was very cool), and even played some air hockey. There was also a full size laser tag arena, but I did not want to crawl around shooting people after the long day.

On Sunday (Jan 22nd), we once again worked the booth, met lots of nice people, and towards the end of the day left for the airport. Andy flew back to London, and we flew back to Dallas, Texas. We all had a great time, successfully promoted OpenShot at the largest Linux expo in the United States, and were happy to spend our free time promoting and supporting the larger open-source community!

The following photos were mostly taken with cell phones... so... keep your expectations low with respect to quality. =)



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In my presentation at SCALE 10x (on January 21st, 2012), I created and then debuted a fun, short Minecraft video. The video tells the story of Steve, a resident of Minecraft, who wakes up to find monsters invading his land. Steve looks for safety in an abandoned cave, and unknowingly stumbles into the real world. Where in the real world does Steve appear? Maybe you'll have to watch the video and see for yourself. =)

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In the December 2011 issue of Linux Format magazine, I just discovered a great article about OpenShot. The 4 page spread was written by Jono Bacon, and also included a small mention on the cover. In addition, OpenShot 1.4.0 was included on the DVD, which comes with the magazine.

Over the past year, OpenShot has been featured in many magazines, but unfortunately I rarely hear about them or see them. Whenever I browse a book store, it's always fun to dig through the Linux magazines, and look for mentions of OpenShot.

If your favorite Linux magazine features a story about OpenShot, I would love to know about it. You can always share the info on our Facebook page, or post a comment here.

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