"I have a simple mission: To create an open-source, non-linear video editor for Linux. Many have tried and fallen before me, but for some reason I feel compelled to try myself. I am documenting my journey in this blog for all to read. It will be a dangerous journey, and I might not make it back alive. Hold on tight, and enjoy the ride! By the way, I'm calling this project OpenShot Video Editor!"

I'm going to put all the GUI and Python issues aside for a moment, and share a few things I've learned about creating a non-linear video editor using the Gstreamer framework. One of the original authors of Gstreamer also created a library called gnonlin (i.e. Gstreamer Non-Linear). This library assists people like me in using the Gstreamer framework to create original compositions / sequences... whether it be audio, video, or both. I found a great tutorial of gnonlin with a few code snippets to help me (and you) get started.

There is also a great introduction to gstreamer I found which is full of illustrations. The illustrations demonstrate the various concepts used in gnonln (and gstreamer):

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